Post by Neo on Sept 17, 2006 15:06:11 GMT -5
~Table Of contents~
1. SuperJump/Superspeed
2. Disable extra autoaim on snipers
3. Edit Weapon Spawns
4. Edit Model Shaders
5. Weapons Shoot almost anything
6. Fly a warthog
7. Dual Any Weapon
8. Edit weapon's autoaim
9. Change grenade projectiles
10. AirStrike Gun
1. Superjump/Superspeed
Superjump
First, open up dothalo and open your map. Then when all the tags load go to Biped tag label [bipd] and open it. Then you should see of tags label objects/characters. Now pick the one you want to increase superjump. [Note: The ones that end with mp are the ones set to default which you play on unless you change them]
Now a box should come up saying Tag Editor. Scroll Down untill you see Jump Height. Now Change it to around 15 or 10 if its like elongation.
Superspeed
First, open up dothalo and open your map. Then when all tags load go to matg tag label [matg] and open it. A box should come up called Tag Editor and if you have the plugin you can see all the diffrent speeds. Now look for Walking Speed Fwd(Multiplayer) and edit that one and all of the rest BELOW to 20 and then you should have perfect superspeed.[Note: Some levels recomend 15]
2. Disable extra autoaim on snipers
Open your map and go down to weap tag. Open it and look for a sniping weapon. Once you found it click it and a box should pop up named Tag Editor. Now look for somewhere label Aim assist when zoome. And then uncheck the box near it and now your sniper doesnt have to zoom in for autoaim!
3. Edit Weapon Spawns
Open dot halo and your map. Now scroll down to the middle where the tag itmc is. Now open it. After you open pick a weapon you wanna change that are on the map. If you wanna edit your starting edit the smg weapon tag[Note: For midship you edit plasma rifle] and then tag editor should pop up. Now ignore the pop up and go to the box near to the right of the pop up and click it to see its full view. Now click the tag you see thier and put it to what weapon you wanna spawn. Click it and top middlish you should see depandcies and scroll down on the little arrow. Choose the weapon you want click it and on the top right hit save. Now you edit all weapons including your starting weapon that is SMG into your weapon you choosed.
4. Edit Model Shaders
Open your map and scroll down to the mode tag. Open it and look for a model you want to edit. If you wanna edit the smg in first person view then go down and look for the objects/weapon/rifle/fp_smg and click it. Now go to the dependacies box to your right and look at all the shaders you see. Edit them into a shader you want like change it to smg_bare_metal for dark metal black, and shader overshield for 3d goldish. Mix them and get crazy model combinations!
5. Weapons Shoot almost anything
First, open Dothalo and open your map you wanna make your weapon shoot almost anything. Next. scroll down to it says weap and open it up. Now click the weapon you want to make shoot almost anything. After you have click it a box should come up and on the right there is another box with dependcies. Now go to th box on the right and scroll down to proj. The following shoot the things
~~Shoot Diffrent Bullets~~
Now click proj and on the top it should show wat proj it is. Now click on the little scrow down arrow and now you should see many things such as weapon/rifle/plasma rifle/ plasma bolt or something like that. Now click the one you want for this example ill use the plasam rifle one. now just click it and click save on the right side and boom not it shoots what you want like for me a plasma rifle bullet!
~~Shoot Vechiles~~
Now click proj and on the top it should say what proj it is. Now look in the top left corner of right box we click on(not the one with open map, or all the tags like weap and nuts) and you should see it say proj. Click on the lil arrow thing and move it up to vech. Now after that click it and go click back where it should of shown all the bullets you can shoot. Now you should see it say vechiles like vechiles/wraith and nuts. Now for this example ill use wraith and just click the wraith then hit save on top right and boom your done!
~~shoot scarubs and stuff~~
Now click proj and on the top it should say what proj it is. Now look in the top left corner of right box we click on(not the one with open map, or all the tags like weap and nuts) and you should see it say proj. Click on the lil arrow thing and move it up to Mach. Now after that click it and go click back where it should of shown all the bullets you can shoot. Now you should see it say machs and stuff like scarub diffrent things on diffrent maps so ya. Now just click the one you want (warning sometimes they all dont work or lag) and click save and boom your done.
~~shoot masterchiefs or elites~~
Now click proj and on the top it should say what proj it is. Now look in the top left corner of right box we click on(not the one with open map, or all the tags like weap and nuts) and you should see it say proj. Click on the lil arrow thing and move it up to Biped. Now you should see it say masterchiefs mp and elite no and stuff. Just pick the one you want but if you want people to see it click mp if you dont use the one without mp. (Sometimes non mp still work) Then click save and boom your done!
6. Fly a warthog
Flying warthogs: go into dothalo (simplest) and got "vehi [vehicle] and drop it out and choose "objects/vehicles/warthog/warthog." In the box that appears, click on the flying flying checkbox.
7. Dual Any Weapon
Open your map in dothalo and go down to weap tag. Open the tag and click the weapon you want to make dualable and then a tag editor should pop up. After look in the tag editor and check the box saying dualable and save and resegn!
8. Edit weapon's autoaim
Open your map go down to your choosen weapon. Then just change aquire target distance to 360 and deviation angle 1 cf to 1000 and autoaim-range 1 cf to 360 and the devation angle 2 cf to 1000 and autoaim range 2 cf to 360
9. Change grenade projectiles
Open your map and scroll down to matg tag and then let it load. After go to the dependacies box to the right and edit the two proj tags to what bullet you want to shoot. The first proj is frag grenades and second proj is plasma grenades.
10. AirStrike Gun
Open your map and go to the weap tag. Open the weapon you want to make a airstrike gun. Then when the tag editor pops up scroll down to look for a Z which is the Z coordinate. Then highlight and change its number to 50 or 100[YOU PICK IT DONT MATTER] then scroll a little up and change bullets per shot to about 50. Now go to the weapons depenacies and edit its proj. Click on its proj and change it to Rocket bullets.[ in this case objects/weapons/support_high/rocket_launcher/projectiles/rocket] and hit save. Congratz! Now you have a airstrike gun which is really fun!
1. SuperJump/Superspeed
2. Disable extra autoaim on snipers
3. Edit Weapon Spawns
4. Edit Model Shaders
5. Weapons Shoot almost anything
6. Fly a warthog
7. Dual Any Weapon
8. Edit weapon's autoaim
9. Change grenade projectiles
10. AirStrike Gun
1. Superjump/Superspeed
Superjump
First, open up dothalo and open your map. Then when all the tags load go to Biped tag label [bipd] and open it. Then you should see of tags label objects/characters. Now pick the one you want to increase superjump. [Note: The ones that end with mp are the ones set to default which you play on unless you change them]
Now a box should come up saying Tag Editor. Scroll Down untill you see Jump Height. Now Change it to around 15 or 10 if its like elongation.
Superspeed
First, open up dothalo and open your map. Then when all tags load go to matg tag label [matg] and open it. A box should come up called Tag Editor and if you have the plugin you can see all the diffrent speeds. Now look for Walking Speed Fwd(Multiplayer) and edit that one and all of the rest BELOW to 20 and then you should have perfect superspeed.[Note: Some levels recomend 15]
2. Disable extra autoaim on snipers
Open your map and go down to weap tag. Open it and look for a sniping weapon. Once you found it click it and a box should pop up named Tag Editor. Now look for somewhere label Aim assist when zoome. And then uncheck the box near it and now your sniper doesnt have to zoom in for autoaim!
3. Edit Weapon Spawns
Open dot halo and your map. Now scroll down to the middle where the tag itmc is. Now open it. After you open pick a weapon you wanna change that are on the map. If you wanna edit your starting edit the smg weapon tag[Note: For midship you edit plasma rifle] and then tag editor should pop up. Now ignore the pop up and go to the box near to the right of the pop up and click it to see its full view. Now click the tag you see thier and put it to what weapon you wanna spawn. Click it and top middlish you should see depandcies and scroll down on the little arrow. Choose the weapon you want click it and on the top right hit save. Now you edit all weapons including your starting weapon that is SMG into your weapon you choosed.
4. Edit Model Shaders
Open your map and scroll down to the mode tag. Open it and look for a model you want to edit. If you wanna edit the smg in first person view then go down and look for the objects/weapon/rifle/fp_smg and click it. Now go to the dependacies box to your right and look at all the shaders you see. Edit them into a shader you want like change it to smg_bare_metal for dark metal black, and shader overshield for 3d goldish. Mix them and get crazy model combinations!
5. Weapons Shoot almost anything
First, open Dothalo and open your map you wanna make your weapon shoot almost anything. Next. scroll down to it says weap and open it up. Now click the weapon you want to make shoot almost anything. After you have click it a box should come up and on the right there is another box with dependcies. Now go to th box on the right and scroll down to proj. The following shoot the things
~~Shoot Diffrent Bullets~~
Now click proj and on the top it should show wat proj it is. Now click on the little scrow down arrow and now you should see many things such as weapon/rifle/plasma rifle/ plasma bolt or something like that. Now click the one you want for this example ill use the plasam rifle one. now just click it and click save on the right side and boom not it shoots what you want like for me a plasma rifle bullet!
~~Shoot Vechiles~~
Now click proj and on the top it should say what proj it is. Now look in the top left corner of right box we click on(not the one with open map, or all the tags like weap and nuts) and you should see it say proj. Click on the lil arrow thing and move it up to vech. Now after that click it and go click back where it should of shown all the bullets you can shoot. Now you should see it say vechiles like vechiles/wraith and nuts. Now for this example ill use wraith and just click the wraith then hit save on top right and boom your done!
~~shoot scarubs and stuff~~
Now click proj and on the top it should say what proj it is. Now look in the top left corner of right box we click on(not the one with open map, or all the tags like weap and nuts) and you should see it say proj. Click on the lil arrow thing and move it up to Mach. Now after that click it and go click back where it should of shown all the bullets you can shoot. Now you should see it say machs and stuff like scarub diffrent things on diffrent maps so ya. Now just click the one you want (warning sometimes they all dont work or lag) and click save and boom your done.
~~shoot masterchiefs or elites~~
Now click proj and on the top it should say what proj it is. Now look in the top left corner of right box we click on(not the one with open map, or all the tags like weap and nuts) and you should see it say proj. Click on the lil arrow thing and move it up to Biped. Now you should see it say masterchiefs mp and elite no and stuff. Just pick the one you want but if you want people to see it click mp if you dont use the one without mp. (Sometimes non mp still work) Then click save and boom your done!
6. Fly a warthog
Flying warthogs: go into dothalo (simplest) and got "vehi [vehicle] and drop it out and choose "objects/vehicles/warthog/warthog." In the box that appears, click on the flying flying checkbox.
7. Dual Any Weapon
Open your map in dothalo and go down to weap tag. Open the tag and click the weapon you want to make dualable and then a tag editor should pop up. After look in the tag editor and check the box saying dualable and save and resegn!
8. Edit weapon's autoaim
Open your map go down to your choosen weapon. Then just change aquire target distance to 360 and deviation angle 1 cf to 1000 and autoaim-range 1 cf to 360 and the devation angle 2 cf to 1000 and autoaim range 2 cf to 360
9. Change grenade projectiles
Open your map and scroll down to matg tag and then let it load. After go to the dependacies box to the right and edit the two proj tags to what bullet you want to shoot. The first proj is frag grenades and second proj is plasma grenades.
10. AirStrike Gun
Open your map and go to the weap tag. Open the weapon you want to make a airstrike gun. Then when the tag editor pops up scroll down to look for a Z which is the Z coordinate. Then highlight and change its number to 50 or 100[YOU PICK IT DONT MATTER] then scroll a little up and change bullets per shot to about 50. Now go to the weapons depenacies and edit its proj. Click on its proj and change it to Rocket bullets.[ in this case objects/weapons/support_high/rocket_launcher/projectiles/rocket] and hit save. Congratz! Now you have a airstrike gun which is really fun!